Logic Pro X Cheat Sheet | ShortcutFoo.

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Reset default track zoom in Logic Pro X - Ask Different



 

When the Gain is changed in the Audio File Editor. Occasionally when a project is opened without closing the current project. Occasionally when a sequencer mod source is loaded into Alchemy, playback in Logic is started and then Sequencer 1 is selected as the mod source from the source Transpose button.

Occasionally when left sitting idle. Occasionally when dragging one audio region over another. Occasionally when installing items using the Sound Library Manager. When a Marquee selection within a folder is copied. Occasionally when loading a project that contains an Aux that has a send that routes to itself. Occasionally after moving a window from an iPad Pro back to Logic when using Sidecar. Logic no longer experiences occasional hangs when saving a project after adding notes to in the Score to a region on an external MIDI track.

Logic no longer hangs when selecting the Untagged Loops tab in the Loop Browser in certain projects. Fixes an issue where Logic occasionally quits with certain plug-ins.

Performance Creating notes in the Score is no longer sluggish on systems using a high-density display. Scrolling of plug-in parameters in Controls view using a mouse wheel is now smoother. Performance when dragging regions in projects that contain a large number of small regions is improved. Playback and recording no longer stop unexpectedly when a content package is finished downloading.

Performance when importing assets from the All Files browser in large projects is improved. Adjusting values by scrubbing with the mouse is no longer sluggish when an Event List Editor window is open. Dragging files into Logic via the Finder no longer interrupts playback. Audio Units scans are now much faster. Performance in the Mixer is improved when switching between projects. Fixes an issue where Logic occasionally becomes sluggish after recalling multiple screen sets.

Fixes an issue where automation of plug-in parameters in projects with a high sample rates could cause clicks, pops or other audio anomalies. Alchemy patches that use Spectral effects now consume less CPU when on the live track. Start-up time at launch has been improved. Improves responsiveness of editing in the Tracks area when the Project Audio window is also open. Accessibility VoiceOver now properly announces the first column in the Loop Browser.

VoiceOver now announces the state of the Direct Monitoring button in the Mixer. VoiceOver no longer announces disclosure triangles in Inspectors as button. VoiceOver now positions plug-ins in the correct slots when inserting more than three plug-ins consecutively. The Part box in the Score is now accessible with VoiceOver. VoiceOver now announces the note position and pitch in linear view in the Score.

The pop-up menu for creating a Software instrument no longer requires a mouse click interaction with VoiceOver. Fixes an issue where channel strips sometimes remain unexpectedly selected when navigating the Mixer using VoiceOver. VoiceOver now speaks the track name when using the up and down arrows to navigate the track list. Favoriting an Apple Loop no longer causes the focus to unexpectedly jump to a different loop when using VoiceOver. Mixer Option-clicking the Group slot on a channel strip now selects all other channel strips that are members of the same group.

Right- or Control-clicking a group slot now opens a contextual menu with group settings. Enabling editing for a Group in which a member contains a selected region now immediately selects all other relevant regions on other members of the Group.

It is now possible to store a user default mixer configuration by right-clicking a channel strip. Notes and track numbers now immediately reflect changes made to the track color. The External Instrument plug-in now opens immediately when inserted when the "Open plug-in window on insertion" preference is enabled.

Software Instrument plug-ins no longer open when inserted if the "Open plug-in window on insertion" preference is not enabled. Changes to Drum Machine Designer channel strip icons are now immediately visible on Mixer channel strips. Changing a track icon in the Track list now also immediately changes it in the Mixer. Dragging all tracks out of a summing stack now reroutes their outputs to the main output pair. Long names for Groups now display as expected in the Mixer.

It is now possible to create an Aux by right- or control-clicking the name label of a channel strip in the Channel Strip Inspector.

Opening a track stack in the Mixer is now instantaneous. The Mixer now immediately updates when tracks are hidden or unhidden. The Settings button is now available on Output and Master channels in projects that include Surround channels. It is now possible to see the presets for a plug-in in the Sound Library by Shift-clicking it.

Shift-clicking to add Mixer channels to the selection now works reliably. The Mixer now consistently updates displayed channel strips when Filter buttons are enabled to change the view. Fixes an issue where the click zone to control Stereo Pan is unexpectedly small.

There are now commands to remove all plug-ins, all bypassed plug-ins, all empty insert slots or all sends from selected channel strips. The Mixer no longer shows device controls when using audio devices that do not support direct control from within the Logic Mixer. Typing a hyphen with a space before and after now forces a line break in a Channel Strip name. VCA slots now immediately appear on channel strips when creating a new VCA from the contextual menu by Ctrl- or right-clicking on a channel strip.

The volume display indicator now displays as expected on Folder Stack faders in the Inspector. Changes to Channel Strip text labels are now retained when clicking outside the label to exit editing. All buttons and controls on the Mixer now remain visible when after changing Screensets. Frozen stereo Software Instrument in Pre-Fader mode tracks no longer play back in mono. Creating a Software Instrument track, dragging it to the top of the Track List and then selecting a patch no longer sometimes causes an audio track at the bottom of track list to convert to a Software Instrument track and load the patch.

The Freeze cursor now displays when hovering the cursor over Mixer plug-in slots on a frozen track. The cursor now displays properly when adjusting Send, Pan or Volume on the mixer when another window has focus. It is now possible to type in values that include a period.

It is no longer possible to add plug-ins to or change Software Instruments on frozen tracks. On a Mixer configured to hide Pan controls, toggling Read mode on a channel no longer causes the Pan control to show up unexpectedly.

Groups created while the Groups Active checkbox is turned off now work as expected when the "Groups Active checkbox is turned back on.

Adding and then removing a second instance of the Scripter plug-in on a channel strip no longer leaves a graphic remnant of the second instance. Touch automation now properly records the release of a fader in Sends on Fader mode. The track numbers for channel strips in the Mixer now correctly correspond to the numbers in the Track List. When the patch library is focused on a secondary Aux channel in the Channel Strip Inspector, adjusting a send on the Track no longer causes the library to shift focus to the Track.

The Mixer now shows the correct track numbers for channel strips in All view. The Mixer in Logic Remote now follows the selection of Aux tracks. Meters on the more now immediately switch to their correct positions relative to the faders when the Pre-fader Metering setting is toggled. Dragging the left border of a quantized audio region no longer causes the quantization to be calculated multiple times.

Turning quantize off for flexed regions that have been trimmed no longer causes the regions to go out of sync. It is now possible to adjust the left border of a Flex Pitched region after it has already been adjusted and then the vertical zoom level has been increased. Fixes an issue where deleting a selected flex-pitched note in a Take sometimes deletes the entire Take region.

It is now possible to edit flex-pitched notes in Take regions at all vertical zoom levels that display flex-pitch. Play from Selection now works with Flex-pitched regions. Placing the cursor over a Flex marker in a Take no longer causes all other Flex markers in the Take to be highlighted.

Multiple selected Flex Pitch notes now remain visibly highlighted when any Flex Pitch adjustment is made to one of the notes. Flex Markers in flattened Take Folders now display handles correctly. Audio waveforms now render reliably on tracks using Flex Time Slicing mode. Fixes an issue where transients in Take Folders on tracks set to the Flex Time mode Slicing move to unexpected positions when the project tempo is changed.

Flex Timed Take regions on tracks that are members of a group now continue to play back flexed when "Quantize Locked Audio " is disabled for the Group, and the perfect tempo is changed.

Fixes an issue where splitting an audio region occasionally causes Flex Pitch noise detection to disappear in the portion of the original region to the right of the split point.

Editing two regions from the same audio file in Flex mode no longer sometimes causes unexpected large position shifts of flex markers. Dragging the right edges of multiple flexed regions now places the ends of the regions where expected if "Snap Edits to Zero Crossings" is enabled. Regions now display correctly when Flex mode is toggled. Fixes an issue where detected transients are sometimes shifted slightly to the right.

Reset All now reliably removes all Flex edits. The accuracy of Transient detection is improved. Flex pitch notes are now displayed on flattened takes.

Improves Flex Time analysis for audio files with low levels Enabling Flex Time after a new tempo analysis has been performed on the audio file now uses the newly created Tempo Flex Markers.

Fixes an issue where the section of an audio region before the first Flex marker is unexpectedly stretched or compressed after Smart Tempo analysis. It is now possible to accurately set the position of the Playhead on the Smart Tempo Editor while working in trimmed regions. Fixes an issue where the Catch Playhead Position controls in the Smart Tempo Editor occasionally activate unexpectedly.

Fixes an issue where adjusting the left border of an audio region in ADAPT mode, in projects that contain time signature changes, occasionally causes audio in the region to go out of sync. Monitoring level in the Smart Tempo Editor is no longer reset sometimes when using key commands to start or stop playback. Alchemy Alchemy now tunes each note based on the sum of its detune offset and the tuning table.

Disabling an Alchemy track and then performing Consolidate Project no longer adds an unexpected. Alchemy now includes a Limiter switch in the header. Text in the Alchemy search filed now persists when a patch is selected. MP3 files can now be dragged directly into Alchemy. Option-clicking oscillator controls in Alchemy now sets them to Plug-ins The "Clear all Pads" command in Drum Machine Designer now immediately removes all icons and labels from the window.

There is now an option to prevent the Gain setting from affecting frequency display in the Channel EQ. It is now possible to adjust the Q setting on the selected band in the Channel EQ by moving the cursor. The scaling of EQ gain values when dragging a band Wirth mouse has been improved to make fine adjustments easier when the Gain Range is set to 30 dB.

The scale view in the Channel EQ is now maintained when a plug-in setting is loaded. The frequency setting in Channel EQ can now be adjusted in finer increments. The vertical scale of the Channel EQ display now adjusts dynamically, depending on how much boost or cut is applied. Using the MIDI Randomizer plug-in to randomize release velocity no longer sometimes causes unexpected hanging notes new notes. The Size parameter in Space Designer is now available in the surround configuration.

Bypassing Autofilter no longer causes an unexpected change in signal level. The Retrosynth polyphonic glide parameter now behaves predictably when playback is started. Logic no longer scans Audio Units at every launch on some computers. There is now an option to initialize plug-in and Software Instrument settings. Changed settings in the AU Roger beep Audio Units plug-in are now accurately displayed when the Sensitivity is changed while in Controls view and then the view is switched to Editor.

Ultrabeat now displays in higher resolution on high density displays. The Vintage Organ now offers a switch to change the Scanner Mode.

Automation on tracks using Audio Units V3 instruments no longer causes hung notes at certain buffer settings. Plug-ins now continue to work on computers with more than plug-ins installed. Fixes an issue where scrubbing the Delay Time parameter in the Tape Delay or Stereo Delay plug-in sometimes causes the parameter to jump to its minimum setting.

Resolution of the Gain setting in the Limiter plug-in has been increased to 0. ES1 settings that use noise now play correctly when the sound is re-triggered. The cursor now reliably shows the correct glyph when adjusting controls in the Channel EQ.

When running Sculpture in HD mode, the string sound no longer unexpectedly undampens while using the maximum Inner Loss setting.

The view in the Clarinet instrument now updates properly when Default is selected from the plug-in menu. Fixes an issue where turning the length parameter down in Space Designer 1. Channel strips are now added to the track stack in the track list when adding sounds to empty pads in Drum Machine Designer.

Parameters for exclusive groups in Drum Machine Designer are now available in the contextual menu. Drum Machine Designer cells can now be dragged to new position to exchange their sounds. It is now possible to independently set the input and output note for each pad in Drum machine Designer. Drummer regions that are inside folders can now be converted to MIDI regions.

Drum Machine Designer cells now respond to mouse clicks while Logic is playing. There is now a preference to create an empty kit when adding a Drum Machine Designer instance to a project.

Drummer regions created by the "Copy Section between Locator" command are now fully editable. Drummer no longer allows the Kick and Snare to be set to follow its own track. Pasted automation now includes interpolated events. It is now possible to change the automation mode for multiple selected tracks at once using a Key Command.

If a track is currently showing Track Based Automation, and Autoselect Automation is enabled, editing notes in the Piano Roll no longer changes the automation display to with to Velocity in the Tracks area.

Fixes an issue where selecting an Aux in the Track List and then another channel no longer causes incoming CC7 messages to continue to control the Aux. Auto Select Automation Parameters now excludes Solo.

When track based automation is changed to region-based automation, or vice versa, the automation display now switches to show the newly converted automation type. Grabbing a scrubber style control in a plug-in with Automation Autoselect enabled now sets the Automation type to the control consistently.

The default track zoom is controlled by a little slider in the upper right corner just above the tracks area:. Clearly, I must have accidentally touched the mouse button while the pointer was above that slider. Once that slider is set to a sensible value, everything behaves normally, and shift-double-click on a track header border resizes all tracks to that sensible height.

However, they will never behave quite normally again. A sad and inexcusable mess on the Logic team's part. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Start collaborating and sharing organizational knowledge. Create a free Team Why Teams? Learn more. Asked 2 years, 11 months ago.

Modified 11 months ago. Viewed 4k times. Is there any way to make my project normal again? Improve this question. Ed Plunkett. Ed Plunkett Ed Plunkett 3 3 silver badges 12 12 bronze badges. Sometimes you will want to zoom into a specific section of your song, and that is when the zoom to fit locators can come in handy.

The cycle area does not have to be turned on for this to work, you simply need to make sure your left and right locators are placed where you want them. Because sometimes you will mess up the zoom, and knowing that you can always use this command to go back to the previous zoom setting, in several steps, can be a blessing many times.

If you hold down the command key while you drag the bottom of a track up or down, you will set the default track height on all tracks. This will also set all tracks to that zoom level in height, in case you had different track heights in your projects previously. If you want to zoom the height vertical zoom in steps in or out, you simply hold down the command key while pressing the up or down arrow.

   


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